




Picture-Reveal PhotoFill Games are filled each time OnTarget [SCORE] is advanced.
Picture_Reveal (Photofill) Games are linked to a successful step completed in Score.
Each picture-reveal game screen consists of a _x_ grid of squares that can be uncovered to reveal a larger picture. The picture is revealed in discreet steps with the final step completing the remainder of the picture. The name of each game screen indicates the number of squares in the columns and rows of the screen grid. Multiply the column number by the row number to determine the total number of squares in the grid.
Knowing the number of grid squares will help you to set an appropriate number of steps for the client to complete in order to fill one set (or image) for that screen. For example, for picture-reveal type games the step number needs to be less than or equal to the number of grid squares. A higher step number reveals a smaller portion of each picture at each step. A lower step number setting yields a higher reward rate because all the remaining squares are revealed on the final step.
In screens with fewer grid squares, more of each picture is revealed at each step.
For children,screens with a lower number of grid squares are appropriate for example the 6X1 screen can be used for simple race games.
For adults, you may want to use art or travel photos with an 8X8 screen.

PhotoFill / Picture-Reveal / Screen Types
Are you a perfectionist? Do you want yor filled picture to reset to zero exactly when On-Target completes a 'lap?' If so, read on. If not, skip this component.
If you want to make sure a mosiac is filled and reset every time On-Target completes a 'lap,' see below. You must do some math here. How many tiles in a mosiac? They must equal exactly the number of steps to Score in the Score Settings Window.
The following screens randomly reveal one square of an image per step:
For example:
6x1 is a 6-square grid especially suited for left-right-fill pictires.
3x2 and 3x3 are displays in which pictures are revealed from left to right in rows.
8X8 is a 64-square grid with the Score bar along the bottom.
5x4 is a 20-square grid with the Score bar along the bottom.
13x4 is a 64-square grid with the Score bar along the bottom.
The following display screens reveal one entire picture or one square of a larger picture per step in a sequential order.
Games Sequential - reveals an entire image on each step.
NOTE: AVI is currently under development : EEG AVI Screen allows AVI files to be played one frame at a time. A sample AVI file is provided with the software to allow vendors to view the software functionality for the purpose of developing and marketing games.
Selecting Game Images
Each screen type is designed to be used with a specific group of game pictures.
All the pictures that are used for game feedback are in the GamePics folder.
The GamePics folder is already selected by default in applications that ship with the PhysioLab software. In the GamePics folder are sub-folders containing specific types of pictures. You can select these subfolders by clicking the Game Windows button . All of the subfolders with names, such as animals, travel, etc. are scenic images designed to be used with screens that reveal images randomly.
NOTE: Outside Vendors have developed specific games, such as races, to go with these screens. Contact J&J for a game vendor.
If you purchase games developed by other vendors for use with J&J applications you will need to click the Game Windows button and select a game picture folder provided by your vendor. The game picture folder you choose should have the same name as the name of the Screen you select.
Selecting a Game Screen
The same game screens are available for single monitor display and dual screen display setups.
[] If you are using a single monitor, select a game screen from the drop-down menu in the top Screen Select Bar.
[] [] If you are using two monitors, click the Dual Monitor button to bring up the windows for selecting game screens for the second monitor, highlight your screen choice, then click Apply.
The Secondary Screen List contains all screens available for display on a second monitor, including game screens, bar and line graph displays,and sometimes Media Player. All of these same screens are available with single monitor display but the non-game screens are selected from other menus in the software.






Selecting a Game Screen- DUAL SCREEN MODE
The same game screens are available for single monitor display and dual screen display setups.
The Secondary Screen List contains all screens available for display on a second monitor, including game screens, bar and line graph displays,and sometimes Media Player. All of these same screens are available with single monitor display but the non-game screens are selected from other menus in the software.
The Key to changinging Dual Screen Photofill Pictures is todo it in the right order:
First, select Dual Screen, then Select Games Button.


